Jump

Summary

Allows a target to perform a jump.

Note: Since 2D does not show depth, the Is Animated and Animation Translation properties would need to be used (along the Z axis) to have a visual change.

Parameters

NameExplanationType
TargetThe actor that will jump.Actor Reference
Duration (milliseconds)The duration of the operation in milliseconds.Variable or Value
Jump VelocityThe velocity across X, Y, and Z axes to apply every physics/script update for the jump.Variable or Value
Fine ControlWhether or not the jump duration is influenced by an external switch.Switch
Is AnimatedWhether or not the jump has an animation associated with it (primarily for 2D).Toggle
Animation TranslationThe maximum amount of pixels to adjust the translation of the actor on the X, Y, and Z axes.Variable or Value