Database /
Equipment Slots
Introduction
Equipment slots are methods of attaching pieces of Equipment to Characters.
Example: Typical examples of these might be locations such as "Weapon" or "Right Hand," along with "Armor," "Helmet," and so forth.
Properties
System
Name | Explanation | Type |
---|---|---|
Name | The name of the equipment slot. | String |
Details
Name | Explanation | Type |
---|---|---|
Cannot Be Empty | Whether or not to prevent the equipment slot from becoming empty. | Toggle |
Icon | The icon of the equipment slot. | Icon |
Grouping Category | Equipment slots with the same grouping category can accept other categories with the same grouping category. Example: If a user creates two equipment slots Left Ring and Right Ring, each with the grouping category ring, both slots can take equipment for either Left Ring or Right Ring. | String |