Equipment Slots

Introduction

Equipment slots are methods of attaching pieces of Equipment to Characters.

Example: Typical examples of these might be locations such as "Weapon" or "Right Hand," along with "Armor," "Helmet," and so forth.

Properties

System

NameExplanationType
NameThe name of the equipment slot.String

Details

NameExplanationType
Cannot Be EmptyWhether or not to prevent the equipment slot from becoming empty.Toggle
IconThe icon of the equipment slot.Icon
Grouping CategoryEquipment slots with the same grouping category can accept other categories with the same grouping category.

Example: If a user creates two equipment slots Left Ring and Right Ring, each with the grouping category ring, both slots can take equipment for either Left Ring or Right Ring.
String