Characters are entities that can be in the party.
Note: Characters are ultimately templates and multiple copies of the same character could be added to the party.
|Name||The name of the character.||String|
|Portrait||The face or bust of the character.||Sprite or Model?|
|Sprite / Model||The sprite or model of the character on maps.||Sprite or Model?|
|Battle Sprite / Model||The sprite or model of the character in battle.||Sprite or Model?|
|Collider||The settings for the dimensions of the character collider. Values are measured in tiles.||Collider?|
The statistics are directly populated from Statistics and allow for individual values to be populated.
In addition, import and export functionality is supported for spreadsheets. RPG Architect uses the CSV format standard with the formula names of each statistic as the header row. The order is not important, so long as the formula names match up.
The Equipment Slots that are enabled on the character.
The Item Types that are usable by the character.
The Skill Types that are allowed for the character.