Virtual keys acts as an intermediary between physical controls and controls registered in the game. Keyboard, mouse, and game controllers can all be mapped to a single "virtual key" and perform the same action.
|Name||The name of the virtual key.||String|
|Name||The ID of the virtual key.||Number|
|Cooldown||The duration before the virtual key is registered again in milliseconds.||Number|
|Ignore Input Blocks||Whether or not the virtual key ignores input blockers and works even if controls are considered frozen.||Toggle|
Mappings contain all of the physical controls and their sources. When a mapping is selected, it can be remapped by clicking the button under the Key and physically pressing the button or key you wish to map.