Database /
Virtual Keys
Introduction
Virtual keys acts as an intermediary between physical controls and controls registered in the game. Keyboard, mouse, and game controllers can all be mapped to a single "virtual key" and perform the same action.
https://www.youtube.com/watch?v=7EPmSthOJ44&t=18s
Properties
System
Name | Explanation | Type |
---|---|---|
Name | The name of the virtual key. | String |
Name | The ID of the virtual key. | Number |
Details
Name | Explanation | Type |
---|---|---|
Cooldown | The duration before the virtual key is registered again in milliseconds. | Number |
Ignore Input Blocks | Whether or not the virtual key ignores input blockers and works even if controls are considered frozen. | Toggle |
Mapping
Mappings contain all of the physical controls and their sources. When a mapping is selected, it can be remapped by clicking the button under the Key and physically pressing the button or key you wish to map.