Commands /
Move Entity
Summary
Moves a targeted entity.
Parameters
Name | Explanation | Type |
---|---|---|
Party | Whether or not to move a party member. | Toggle |
Entity | Whether or not to move an entity. | Toggle |
Self | Whether or not to move the entity the script is on. | Toggle |
By Unique ID | Whether or not to move an entity based on unique ID. | Toggle |
Target | The entity to move, based on the prior toggles. | Variable or Value |
Wait for Movement to Complete | Waits for the movement to complete before continuing the script. | Toggle |
Movement | The movement elements to execute on the Target. | Movement Elements? |
Movement Elements are defined in a Movement Element stack in sequential order. Each item has a Property Grid where each element can be adjusted.
Name | Explanation | Type |
---|---|---|
Movement Commands | Define movement for targeted entity. | Toggle |
Ignore Invalid Movement? | Skip impossible steps in movement stack. | Toggle |
Is Recycling? | Repeats movement stack endlessly. | Toggle |
Step Factor | Number of tiles moved. e.g. .25 = 1/4 tile. | Number |
Misc. Elements - Additional elements that can be changed during a Move Entity command.
Name | Explanation | Type |
---|---|---|
Change Sprite/Model | Change target walking graphic. | Toggle |
Color Mask | Apply color mask to targeted entity. | Toggle |
Scale | Change scale of targeted entity. | Number |
Sound Effect? | Play Sound Effect | Toggle |
Set Switch | Adjust a single or range of switches. | Switch or Value |
Teleport | Teleport target to a new position on the current map. | Number |
Wait | Wait for X# milliseconds. | Number |
Set Variable | Adjust a single or range of variables. | Variable or Value |