UniqueID

Unique ID

A Unique ID is a unique string saved to a Variable, it saves the ID of the specified context. Such as, the ID of a character, Entity, equipment, UI and so on. link variable

Using this Unique ID, you can then manipulate things directly to that context. For instance, you can save the ID of an Entity, then use a Move Entity? command to move that specific Entity.

Or Save the Unique ID of the third character in the active party (Index Slot 002) and save data of that character to another Variable.

Or such as opening an UI overlay, saving that ID then using that to close that overlay only without any other User Interface Element being affected.