Action Sequences define a sequence that a battle sprite/model will use when a command is executed. Action Sequences have two phases, activation and acting. Activation occurs instantly, while acting occurs only when a command is executed. In this way, activation is more akin to a warm-up or preparation sequence, while acting is the actual action of a sequence.
|Name||The name of the action sequence.||String|
|Activation||The activation action sequence.||Action Sequence Element|
|Acting||The acting action sequence.||Action Sequence Element|