Set Character Animation
Sets a Character Animation on a targeted entity.
|Target||The entity to act upon.||Variable or Value|
|Reset Animation||Resets the animation of targeted entity to default.||Toggle|
|Character Animation||The Character Animation to apply.||Variable or Value|
|Set Character Animation | Target Party Member 0 | Animation: Shock|
|Wait 500 ms|
|Set Character Animation | Target Party Member 0 | Reset Animation (Toggle On)|
This example, when played, would cause the Shock animation to play, wait for 500 milliseconds,
then cause the animation to revert back to the Party Member's normal walk sprite.