Skills

Introduction

Skills are actions that can be performed by a character or enemy in or outside of battle.

Properties

System

NameExplanationType
NameThe name of the skill.String
Skill TypeThe skill type classification of the skill.Skill Type

Appearance

NameExplanationType
DescriptionThe description of the skill.String
IconThe icon associated with the skill.Icon
Sound EffectThe sound effect played during non-battle uses of the skill.Sound Effect?

Battle

NameExplanationType
Action SequenceThe custom action sequence to use with the skill.Action Sequence?
AnimationThe animation to use with the skill.Animation
Auto TargetWhether or not the skill automatically selects a target.Toggle
Cooldown FormulaThe cooldown formula for the skill.Formula
Include Equipment TraitsWhether or not to include equipment traits/effects during skill use.Toggle
Targeting AnimationThe custom targeting animation to use with the skill.Animation
Use Custom Action SequenceWhether or not to use a custom action sequence.Toggle
Use Custom Targeting AnimationWhether or not to use a custom targeting animation.Toggle
Warm-Up FormulaThe warm-up formula for the skill.Formula

Data

NameExplanationType
Is Used in BattleWhether or not the skill can be used in battle.Toggle
Is Used in MenuWhether or not the skill can be used in a menu.Toggle
Minimum Rank to UseThe minimum rank required to use the skill.Number
Success FormulaThe success formula to use the skill.Formula
Use ScopeWho the skill can target.Use Scope

Global Script

NameExplanationType
Is Global ScriptWhether or not to execute a script during the skill use.Toggle
ScriptThe script to execute when the skill is used.Script

Item Use

NameExplanationType
Is Item UseWhether or not to the skill is used for item use.Toggle
Item FilterThe filter to apply to the available items for use.Filter?