Introduction
New game configures the starting properties and position of the party for a new game.
Properties
Starting Details
Name | Explanation | Type |
Add Default Character | Adds a default character in the database if no party is defined. | Toggle |
Inventory | Configures the starting inventory of the party. | |
Money | The starting amount of money. | Value |
Party | Configures the starting party. | |
Starting Position
Name | Explanation | Type |
Map ID | The ID of the map where a new game will start. | Value |
X | The x coordinate of the map where a new game will start. | Value |
Y | The y coordinate of the map where a new game will start. | Value |
Z | The z coordinate of the map where a new game will start. | Value |
Inventory
Name | Explanation | Type |
Is Equipment | Whether or not the item is a piece of equipment. | Toggle |
Item | The equipment or item to add. | Equipment or Item |
Amount | The quantity to add. | Value |
Party
Name | Explanation | Type |
Character | The character to add. | Character |
Rank | The starting rank of the character. | Value |
Equipment
Name | Explanation | Type |
Equipment Slot | The slot to equip. | Equipment Slot |
Equipment | The equipment to equip. | Equipment |
Rank | The starting rank of the equipment. | Value |