Introduction
New game configures the starting properties and position of the party for a new game.
Properties
Starting Details
| Name | Explanation | Type |
| Add Default Character | Adds a default character in the database if no party is defined. | Toggle |
| Inventory | Configures the starting inventory of the party. | |
| Money | The starting amount of money. | Value |
| Party | Configures the starting party. | |
Starting Position
| Name | Explanation | Type |
| Map ID | The ID of the map where a new game will start. | Value |
| X | The x coordinate of the map where a new game will start. | Value |
| Y | The y coordinate of the map where a new game will start. | Value |
| Z | The z coordinate of the map where a new game will start. | Value |
Inventory
| Name | Explanation | Type |
| Is Equipment | Whether or not the item is a piece of equipment. | Toggle |
| Item | The equipment or item to add. | Equipment or Item |
| Amount | The quantity to add. | Value |
Party
| Name | Explanation | Type |
| Character | The character to add. | Character |
| Rank | The starting rank of the character. | Value |
Equipment
| Name | Explanation | Type |
| Equipment Slot | The slot to equip. | Equipment Slot |
| Equipment | The equipment to equip. | Equipment |
| Rank | The starting rank of the equipment. | Value |