Action Sequence Elements

Animation

Animation plays an Animation during a sequence.

Properties

System

NameExplanationType
NameThe name of the element.String
Start Time (milliseconds)The offset in time when the element starts in milliseconds.Number
Wait to CompleteWhether or not to wait for the element to finish before starting the next.Toggle

Animation

NameExplanationType
AnimationWhich animation the element is using.Animation
Targets ScreenWhether or not to apply the element to the screen.Toggle
Targets TargetWhether or not to apply the element to the target of the sequence.Toggle
Targets UserWhether or not to apply the element to the user of the sequence.Toggle

Battle Pose

Battle pose changes an actor's Battle Pose during a sequence.

Properties

System

NameExplanationType
NameThe name of the element.String
Start Time (milliseconds)The offset in time when the element starts in milliseconds.Number
Wait to CompleteWhether or not to wait for the element to finish before starting the next.Toggle

Battle Pose

NameExplanationType
Battle PoseWhich battle pose the element is using.Battle Pose
Targets ScreenWhether or not to apply the element to the screen.Toggle
Targets TargetWhether or not to apply the element to the target of the sequence.Toggle
Targets UserWhether or not to apply the element to the user of the sequence.Toggle

Color Flash

Color flash changes the color of an actor's silhouette during a sequence.

Properties

System

NameExplanationType
NameThe name of the element.String
Start Time (milliseconds)The offset in time when the element starts in milliseconds.Number
Wait to CompleteWhether or not to wait for the element to finish before starting the next.Toggle

Color Flash

NameExplanationType
DurationThe duration of the element in milliseconds.Number
Is InstantWhether or not the element occurs instantly.Toggle
EndThe ending color of the element.Color
StartThe starting color of the element.Color

Color Mask

Color mask adjusts the color that masks an actor with during a sequence.

Properties

System

NameExplanationType
NameThe name of the element.String
Start Time (milliseconds)The offset in time when the element starts in milliseconds.Number
Wait to CompleteWhether or not to wait for the element to finish before starting the next.Toggle

Color Mask

NameExplanationType
DurationThe duration of the element in milliseconds.Number
Is InstantWhether or not the element occurs instantly.Toggle
EndThe ending color mask of the element.Color
StartThe starting color mask of the element.Color

Relative Movement

Relative movement adjusts the position of an actor during a sequence.

Properties

System

NameExplanationType
NameThe name of the element.String
DurationThe duration to wait in milliseconds.Number
Start Time (milliseconds)The offset in time when the element starts in milliseconds.Number
Wait to CompleteWhether or not to wait for the element to finish before starting the next.Toggle

Relative Movement

NameExplanationType
DistanceThe distance to travel to the target as a percentage.Number
From Center of TargetsWhether or not to travel to the center of the target of the sequence.Toggle
Is Parabolic MovementWhether or not the movement is in an arc.Toggle
Return to StartWhether or not to return to the starting position of the character.Toggle

Parabolic Factor

NameExplanationType
XThe additional X component to influence the movement as a percentage when Is Parabolic Movement is toggled.Number
YThe additional Y component to influence the movement as a percentage when Is Parabolic Movement is toggled.Number
ZThe additional Z component to influence the movement as a percentage when Is Parabolic Movement is toggled.Number

Result

Result displays published results from effects of a skill or item during the sequence.

Properties

System

NameExplanationType
NameThe name of the element.String
Is Target ResultWhether or not to target the target of the element.Toggle
Is User ResultWhether or not to target the user of the element.Toggle
Start Time (milliseconds)The offset in time when the element starts in milliseconds.Number

Sound Effect

Sound effect plays a sound effect during a sequence.

Properties

System

NameExplanationType
NameThe name of the element.String
Sound EffectWhich sound effect the element is using.Sound Effect?
Start Time (milliseconds)The offset in time when the element starts in milliseconds.Number
Wait to CompleteWhether or not to wait for the element to finish before starting the next.Toggle

Visibility

Visibility controls the visibility of an actor.

Properties

System

NameExplanationType
NameThe name of the element.String
Start Time (milliseconds)The offset in time when the element starts in milliseconds.Number
Wait to CompleteWhether or not to wait for the element to finish before starting the next.Toggle

Visibility

NameExplanationType
Is VisibleWhether or not the element can be seen.Toggle

Wait

Wait specifies a duration to wait and can be used to introduce pauses in sequences.

Properties

System

NameExplanationType
NameThe name of the element.String
DurationThe duration to wait in milliseconds.Number
Start Time (milliseconds)The offset in time when the element starts in milliseconds.Number
Wait to CompleteWhether or not to wait for the element to finish before starting the next.Toggle