Introduction
Equipment are inventory items that can be attached to characters.
Properties
System
| Name | Explanation | Type |
| Name | The name of the equipment. | String |
| Item Type | The item type classification of the equipment. | Item Type |
Appearance
| Name | Explanation | Type |
| Icon | The icon associated with the equipment. | Icon |
| Sprite / Model | The sprite or model associated with the equipment on maps. | Sprite or Model |
| Icon / Model | The icon sprite or model associated with the equipment. | Sprite or Model |
| Battle Sprite / Model | The sprite or model associated with the equipment in battle. | Sprite or Model |
| Portrait | The face or bust associated with the equipment. | Sprite or Model |
| Description | The description of the equipment. | String |
Battle
| Name | Explanation | Type |
| Use Custom Action Sequence | Whether or not to use a custom action sequence. | Toggle |
| Action Sequence | The custom action sequence to use with the item. | Action Sequence |
| Action Sequence Skill Type | The skill type to apply the action sequence override on. | Skill Type |
Data
| Name | Explanation | Type |
| Equipment Slot | The equipment slot to use when equipped. | Equipment Slot |
| Cost | The cost of the equipment in a shop. | Number |
| Weight | The weight of the equipment. | Number |
| Is Instanced | Whether or not the equipment is created as an unique instance incapable of being stacked. | Toggle |
| Is Required | Whether or not the equipment is required and incapable of being dropped or sold. | Toggle |
Scripting
| Name | Explanation | Type |
| Run Equip on System Event | Whether or not the equip script is executed from a system event such as a new game or load save state. | Toggle |
| Run Unequip on System Event | Whether or not the unequip script is executed from a system event such as a new game or load save state. | Toggle |
Scripts
| Name | Explanation | Type |
| Equip | The script that executes when the item is equipped. | Script |
| Unequip | The script that executes when the item is unequipped. | Script |