Equipment

Introduction

Equipment are inventory items that can be attached to characters.

Properties

System

NameExplanationType
NameThe name of the equipment.String
Item TypeThe item type classification of the equipment.Item Type

Appearance

NameExplanationType
IconThe icon associated with the equipment.Icon
Sprite / ModelThe sprite or model associated with the equipment on maps.Sprite or Model
Icon / ModelThe icon sprite or model associated with the equipment.Sprite or Model
Battle Sprite / ModelThe sprite or model associated with the equipment in battle.Sprite or Model
PortraitThe face or bust associated with the equipment.Sprite or Model
DescriptionThe description of the equipment.String

Battle

NameExplanationType
Use Custom Action SequenceWhether or not to use a custom action sequence.Toggle
Action SequenceThe custom action sequence to use with the item.Action Sequence
Action Sequence Skill TypeThe skill type to apply the action sequence override on.Skill Type

Data

NameExplanationType
Equipment SlotThe equipment slot to use when equipped.Equipment Slot
CostThe cost of the equipment in a shop.Number
WeightThe weight of the equipment.Number
Is InstancedWhether or not the equipment is created as an unique instance incapable of being stacked.Toggle
Is RequiredWhether or not the equipment is required and incapable of being dropped or sold.Toggle

Scripting

NameExplanationType
Run Equip on System EventWhether or not the equip script is executed from a system event such as a new game or load save state.Toggle
Run Unequip on System EventWhether or not the unequip script is executed from a system event such as a new game or load save state.Toggle

Scripts

NameExplanationType
EquipThe script that executes when the item is equipped.Script
UnequipThe script that executes when the item is unequipped.Script

Statistics

Tags

Traits