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  • Action Sequence Elements
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  • Battle Program Elements?
  • Conditions?
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  • Data Sources?
  • Entities?
  • Font
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  • Map?
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  • Sound Effect?
  • Sprite Format
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  • Text Escape Codes
  • Tileset Format
  • Traits Table?
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  • User Interface Types
  • Variable
  • Variable or Value
  • 2D Cookbook
    • Layering in 2D
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  • 3D Cookbook?
  • Database
    • Characters
      • Characters
      • Character Animations
      • Portrait Expressions
      • Sprite Layers
    • Skills
      • Skills
      • Skill Types
    • Items
      • Configuration
      • Items
      • Equipment
      • Equipment Slots
      • Item Types
    • Maps
      • Configuration
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      • Animations
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    • User Interfaces
      • User Interfaces
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    • Battles
      • Configuration
      • Backgrounds
      • Action Sequences
      • Battle Poses
    • System
      • Video Configuration
      • General
      • Title
      • New Game?
      • Game Over
      • Virtual Keys
      • Global Scripts
  • Commands
    • Data Manipulation
      • Change Switch
      • Change Variable
      • Save Value?
    • Audio
      • Play Sound Effect
      • Play Music
      • Play Background Effect
      • Stop Music
      • Stop Background Effects
    • Message
      • Display Static Message
      • Display Dialogue Options
    • Inventory
      • Change Inventory
      • Clear Inventory
      • Use Inventory Item
      • Equip Hero
      • Unequip Hero
    • Skill
      • Change Skill
      • Use Skill
    • Animation
      • Play Animation
      • Set Character Animation
      • Shake Screen
    • Map
      • Teleport
      • Move Entity
      • Adjust Camera
      • Toggle Map Camera Controls
    • Battle
      • Start Battle
    • Control Flow
      • Conditional (If/Then/Else)
      • Wait
      • Toggle Controls
      • Fixed Loop
      • Conditional Loop
      • Break
    • Main Menu
      • Toggle Main Menu Lock
      • Open Main Menu
      • Change Main Menu
    • User Interface
      • Open Menu
      • Close Menu
      • Open Overlay
      • Push Focus
      • Pop Focus
      • Toggle User Interface Element Visibility
      • Close User Interface
      • Save Unique ID to Variable
      • Set User Interface Element Context?
      • Refresh User Interface Element Context
    • System
      • Run Global Script
    • Shop
      • Open Shop?
      • Adjust Shop Item Quantity?
      • Buy Shop Item?
      • Sell To Shop?
    • Scene
      • Title
      • New Game
      • Reset Game
      • Game Over
      • Exit

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Commands /

Commands

Commands /
AdjustCamera
AnimationSection
AudioSection
BattleSection
Break
ChangeInventory
ChangeMainMenu
ChangeSkill
ChangeSwitch
ChangeVariable
ClearInventory
CloseMenu
CloseUserInterface
Conditional
ConditionalLoop
ControlFlowSection
DataSection
DisplayDialogueOptions
DisplayStaticMessage
EquipHero
Exit
FixedLoop
GameOver
InventorySection
MainMenuSection
MapSection
MessageSection
MoveEntity
NewGame
OpenMainMenu
OpenMenu
OpenOverlay
PlayAnimation
PlayBackgroundEffect
PlayMusic
PlaySoundEffect
PopFocus
PushFocus
RefreshUserInterfaceElementContext
ResetGame
RunGlobalScript
SaveUniqueIDToVariable
SceneSection
SetCharacterAnimation
ShakeScreen
ShopSection
SkillSection
StartBattle
StopBackgroundEffects
StopMusic
SystemSection
Teleport
Title
ToggleControls
ToggleMainMenuLock
ToggleMapCameraControls
ToggleUserInterfaceElementVisibility
UnequipHero
UseInventoryItem
UserInterfaceSection
UseSkill
Wait
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Page last modified on November 11, 2022, at 07:30 PM